Introduction
Our group consists of two group members: Ajla Elmasdotter: ajlac@kth.se Alvaro Ortega Mattsson: alvaroog@kth.se Today we finished our project specification. In it we mention that we are going to create a water fluid simulation based on Navier-Stokes equation. The simulation will be created using Unity3D. We found a research paper that covers real-time simulations in Unity3D, we plan to use this as our basis to this project. Our first goal will be to replicate this simulation, created by Nvidia with Unreal: And if there is time left, we would like to improve the simulation by applying shaders to make the water look "more realistic".